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Siege of Iron Hoof Citadel Pt 1 / Análisis

Por nextwipeout12
23/03/2016 - 01:58:01

Tipo: Aventura de ataque
Puntuación: -1 (No puntuado)

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Información básica
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Mensaje introductorio:
Be carefull, for when you get into the citadel, there will be plenty of troops. This place is heavyly gaurded by Iron Hoof Troops.
Mensaje de victoria:
You did it! Now that the Iron Hoofs army is worn out and deffences are down, it's a clear path to Kozik.
Mensaje de fracaso:
You have died, Orgrane is doomed, and soon Ven'snap will be soon.
Actos
ACTO 1 :   Stage 1: Taking Back Orgrane
Talk to Scerion. He has a plan about how you might be able to take back the continent of Orgrane from Kozik and his Iron Hoof army. When in side, Mu'jita will be waiting for you.
ACTO 2 :   Stage 2: Path of Ash
Inside is a binch of Iron Hoof Troopers, you'll have to fight your way though the Path of Ash.
ACTO 3 :   Stage 3: Weakening deffences
Weaken the deffences of this awful place so your allies can get in swiftly. Be careful, this is thecnicly a suicide mission.
ACTO 4 :   Stage 4: The "'War Machine"'
Ur'nox, the big bad hard hitter of the Iron Hoof, the Leader of Kozik's army. You'll have to take him down before having your allies go in. He can take care of an army by himself.
ACTO 5 :   Stage 4: Continuation
With the Iron Hoof army worn down, Kozik's deffence is weaker.
ACTO 6 :   Stage 5: Report back!
Report back to Mu'jita's and his attack squad.
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