Sporistics
Basic info
Intro message:
After breaching the wall, or, to the specific, BLEW IT INTO A MILLION PIECES, you've been pinned down by machinegun fire and need an alternate route in. Which is where YOU come in.
After breaching the wall, or, to the specific, BLEW IT INTO A MILLION PIECES, you've been pinned down by machinegun fire and need an alternate route in. Which is where YOU come in.
Win message:
You must have been shot one too many times...now you're dancing and trying to quit early AGAIN? Keep an eye out for part 3.
You must have been shot one too many times...now you're dancing and trying to quit early AGAIN? Keep an eye out for part 3.
Lose message:
You died. :(
You died. :(
Acts
ACT 1 : Get your orders.
Talk to the Captain again. Please note that after triggering a massive explosion, you may have lost that "'stealthiness"' you like. LIVE WITH IT.
Talk to the Captain again. Please note that after triggering a massive explosion, you may have lost that "'stealthiness"' you like. LIVE WITH IT.
ACT 2 : That was easy.
Now get in there and turn off the power to temporarily disable the miniguns pinning your squad down.
Now get in there and turn off the power to temporarily disable the miniguns pinning your squad down.
ACT 3 : Oopsies!
Well, there goes the power. Now your squad can attack the front.
Well, there goes the power. Now your squad can attack the front.
ACT 4 : Hm...
With all of this fighting going on outside, the enemy is probably not paying attention to you. Get on the upper floors and see if you can do some real damage. The main energy core is a target.
With all of this fighting going on outside, the enemy is probably not paying attention to you. Get on the upper floors and see if you can do some real damage. The main energy core is a target.
ACT 5 : Escape
The door should lead you to a window that you can escape through. Get out and get out quickly!
The door should lead you to a window that you can escape through. Get out and get out quickly!
ACT 6 : This might be bad
Moving away rapidly would be ideal.
Moving away rapidly would be ideal.
ACT 7 : Boom...
Yeah, it's gonna blow.
Yeah, it's gonna blow.
ACT 8 : Well, that is that.
Talk to the Captain and get an updated SitRep
Talk to the Captain and get an updated SitRep
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