Sporistics
The GUILD - Beldar-Ocho / Analysis

By Grimbot
08/16/2009 - 19:29:28

Type: Explore adventure
Rating: 0.52 (Not rated)

Featuring...
Basic info
Avatar
Intro message:
You have joined the mercenary organization known as The GUILD. Your first freelance job brings you to Beldar-Ocho, a colony corrupted by alien gangsters and a bizarre religious cult...
Win message:
You've freed Beldar-Ocho from crime and the deranged Asquinax cult. And best of all, you've earned some Sporebucks. Time for a spacebeer and a spacenap!
Lose message:
Well, it was a hero's death, right?
Acts
ACT 1 :   
You have signed on with the mercenary organization known as the GUILD. Talk to your GUILD Contact. Explore before you speak to him and you can start out with a serious edge...
ACT 2 :   
Track down the serial killer Yowjah and stop his murdering spree.
ACT 3 :   
Don't forget to investigate Secondary Targets by talking to Shmo Police Officers. Taking keys from Secondary Targets will allow you to open GUILD lockers and gain access to GUILD gear.
ACT 4 :   
Stop the Ka'Pwn Crime Family, who are currently attacking the Police Station.
ACT 5 :   
Blasting parked vehicles can produce explosions capable of weakening tough foes.
ACT 6 :   
Escort the Shmo King's armored limo to Gort Regulon Memorial Starport - Short Term Parking. Kill the mercenary known as Rocket Girl.
ACT 7 :   
Talk to your GUILD Contact and follow his orders.
ACT 8 :   
Kill the Asquinax. Take down Secondary Targets and get gear from GUILD Lockers if you're having a hard time.
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