Sporistics
PA - Prologue FIX / Analysis

By KaoxII
10/03/2009 - 21:43:15

Type: No genre adventure
Rating: -0.16 (Not rated)

Featuring...
Basic info
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Intro message:
Welcome to Paromnia, a planet shrouded in a permanent winter. Pockets of water are still liquid, and plants thrive upon the shores. Find the origin of the distress signal that called you here.
Win message:
Command will be sure to beam you back there if tensions rise again. Good work.
Lose message:
Wow, this was awkward. Rebels aren't normally this strong. Wait for the cloning team to come...
Acts
ACT 1 :   Beaming Down
... Beaming down in a cave? That's new. It doesn't really matter though. See what you can find inside.
ACT 2 :   Explosives time, Wilson.
Find explosives and blow your way out of there. Don't do anything crazy! You have been warned.
ACT 3 :   Read warnings next time...
Okay, that lets you come out of the cave. Now, find the origin of the distress signal.
ACT 4 :   Tight Negociations
Seems like the rebels were alerted by your cave blowing. Go "'negociate"' something with them. Hit and run tactics work best.
ACT 5 :   Beaming Back up!
I'm sure command will like to know what you've done here. Go back to where you came from... Ugh.
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