Sporistics
Rise of the Mishnel 4 / Analysis

By Tuttle334
11/26/2009 - 05:39:36

Type: Story adventure
Rating: 0.01 (Not rated)

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Intro message:
The Mishnel forces are mobilizing for a final assault on the Nihonian colonizers. Get the latest news, and prepare to move out with them!
Win message:
Freedom for the Mishnel...and oppression to the Half-Mishnel. Maybe things will change for the better over time. Only one way to find out. Stay tuned.
Lose message:
You've failed! Did you get lost? Did you get killed? Keep an eye out for health pick-ups!
Acts
ACT 1 :   Mobilization
The Mishnel are mobilizing! Explore the base, talk to people, and polish your weapons...
ACT 2 :   We're Rollin'
Move out! There's a Nihonian city nearby! Follow the troops into the fray, and find the city's governor!
ACT 3 :   Get a-head
Victory! Talk to Bark, and don't forget to bring him a trophy!
ACT 4 :   Hammer Time!
The Mishnel troops are leaving the city...for now. Return to the Mishnel camp to celebrate!
ACT 5 :   Slippery devils...
Mishnel whelps gone missing? That totally doesn't get old. Do some information gathering, and find the trail!
ACT 6 :   Murder She Texted
One of the whelps were murdered... Maybe the half-Mishnel will know of anything...maybe he'll be willing to talk now?
ACT 7 :   The Coming Storm
Time to tell Bark the news.
ACT 8 :   The Storm
The Mishnel whelps are being thrown out, viciously! This is not what you had in mind when you agreed to liberate the Mishnel from the Nihonians...the Shaman seems to agree.
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