Sporistics
Blisterian Forgetfulness (v2) / Analysis

By Madlark
01/13/2010 - 14:22:35

Type: Story adventure
Rating: -0.79 (Not rated)

Featuring...
Basic info
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Intro message:
Your employers sent you to investigate a planet on the outskirts of their empire. It is a wilderness world, but there is a settlement of intelligent creatures which seems out of place there...
Win message:
Congratulations! The Worms are safe and re-united with their starfaring brethren, the crabs are pacified and who knows, perhaps one day you will return to see how this planet fares. Good job!
Lose message:
Oh come ON, I fixed everything I could! 0_0'
Acts
ACT 1 :   
You beamed down near some ancient ruins. Now it's time to follow the dry riverbed and find the mysterious creatures' settlement. There might be dangers in the forest though...
ACT 2 :   
The creatures do indeed seem too advanced for this planet. They also seem friendly enough and... troubled. Perhaps you should ask them about their troubles and background.
ACT 3 :   
Time to smash some carapaces!
ACT 4 :   
The crustacean menace is no more! Time to speak to the Elder again and see if his disposition changed for the better.
ACT 5 :   
Time to go for the big catch! Take the key to the Sea Blot, board it and search for the Crab Mother.
ACT 6 :   
This creature must be killed to stop the crab infestation!
ACT 7 :   
Oh great. The Sea Blot is gone and now you have to swim all the way back to the settlement. You may walk of course, but the coastline seems crawling with the Mother's progeny...
ACT 8 :   
Another world saved! Time to get back to the ship and look for new adventures.
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