Sporistics
Armed Orders / Analysis

By groxkiller585
02/13/2010 - 16:24:10

Type: Quest adventure
Rating: 0.06 (Not rated)

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Basic info
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Intro message:
A war begins like any other,two people squabble and shout and bother.
Win message:
The moral of this story is: Keep your hateful comments to yours,and his to his. Be nice to your friends,that I say: or you will have this price to pay.
Lose message:
...
Acts
ACT 1 :   Friend's Hatred
Talk to the two fine knights of great Winn,just do so that this quest can begin.
ACT 2 :   An Alliance Divided
Go to each king,hear their story. If you fix this mess you may get glory...
ACT 3 :   The Wizard of Winn
We have both side's stories,neither are much use. Maybe the Enchanter can help douse the war fuse?
ACT 4 :   Anticipation of War
Convince both kings,you must:Dreaturre and Mreed. Convince them to stop before the foul deed!
ACT 5 :   A Prisoner Of War
A prisoner may have new info on this issue. He looks quite pitiful, I hope I won't need a tissue...
ACT 6 :   Back To The Enchanter
This plot gets more detailed and troublesome. Maybe the Enchanter can make it less cumbersome?
ACT 7 :   The Armies Are Marching In
Look over the peak,the armies are moving! Look down below,this is no time for grooving!
ACT 8 :   Devine Intervention
The towers have fallen,thier reown now dead. Talk to the kings about what they had dread.
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