Sporistics
Base and a Manscar / Analysis

By IsolemMaster
04/18/2010 - 15:46:21

Type: Quest adventure
Rating: 0.02 (Not rated)

Featuring...
Basic info
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Intro message:
An Island? You were supposed to be on the continent... And it looks like there's something going on over there. Better go check it out.
Win message:
What an adventure! You learned about and killed a Manscar and some Ecospikes, saved a factory, and got to use a new tool known only as The Teleporter!
Lose message:
Are you just going to sit there and die? Unless you finish this adventure, you will never know some very strong creatures. Try again!
Acts
ACT 1 :   Get off the island.
You were beamed down wrong and your ship only has enough energy to beam you back up.
ACT 2 :   Talk to the scientist.
Oh look, an Isolem. Maybe an adventure awaits.
ACT 3 :   Assault
The Manscar is in the base. Kill it now. Also, save that scientist.
ACT 4 :   A warning
Go and talk to the other scientist. It seems like there is more to the Manscar than thought.
ACT 5 :   Defense
Ecospikes, another powerful race, are attacking the leftover factory. Protect it at almost any cost, except death.
ACT 6 :   The End
Kill the head Ecospike in the tribe. They are the most powerful in an Ecospike tribe, but just be happy that you aren't trying to kill the king Ecospike.
ACT 7 :   Finish
It is done! The Ecospike threat evaded. Congratulations!!!
ACT 8 :   Leave
Time to leave. Take the teleporter when your ready, though there isn't much to do now.
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