Sporistics
Red Nation / Analysis

By icebat87
08/28/2010 - 17:34:40

Type: Story adventure
Rating: 0.08 (Not rated)

Featuring...
Basic info
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Intro message:
You'll be playing this one through the eyes of the Dune Vhorka, a native wildlife that has been living here for hundreds of years along side fish, outlaws, and scarp.
Win message:
Metal two-legs and smash fly-metal. Me worry for me brothers. We no sleep well tonight.
Lose message:
Vhorka...fight wi..with honour...Vhorka d-die with honour.
Acts
ACT 1 :   Hunting
Your nest no longer holds food! You won't be able to heal untill have food at your nest.
ACT 2 :   Terratory
Your nest will now heal you! Nests that can heal will be marked with a green light. Enemy nests will be marked with a red light. Nests marked with white light are nutral or unused.
ACT 3 :   Alpha
Yellow light(s) show where you are needed.
ACT 4 :   Allies
The red Vhorka are now your allies!
ACT 5 :   Disturbence in the Wind
There's a big nose coming from a nearby island. Investiagte!
ACT 6 :   Home
Return to your home nest, where it is safe from the two-legs.
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