Sporistics
Blackout - Revenge / Analysis
By Antic76
10/03/2010 - 23:48:04
Type: Quest adventure
Rating: 0.12 (Not rated)
Basic info
Intro message:
You're dropped off in a canyon south of the main outpost. Time to find your contact and get this shindig started.
You're dropped off in a canyon south of the main outpost. Time to find your contact and get this shindig started.
Win message:
You escape to safety with the plans. But there's no rest for the wicked. Onto your next adventure!
You escape to safety with the plans. But there's no rest for the wicked. Onto your next adventure!
Lose message:
If at first you don't succeed, read the instructions. Really, it's not that hard...
If at first you don't succeed, read the instructions. Really, it's not that hard...
Acts
ACT 1 : Talk to Cloaker
Find your contact, Agent Kappa, and get briefed on the mission. Despite being an elite cloaker spy, he shouldn't be hard to find.
Find your contact, Agent Kappa, and get briefed on the mission. Despite being an elite cloaker spy, he shouldn't be hard to find.
ACT 2 : Infiltrate Base
Follow Agent Kappa to the infiltration point. Eliminate any resistance and keep Kappa alive.
Follow Agent Kappa to the infiltration point. Eliminate any resistance and keep Kappa alive.
ACT 3 : Make Your Entrance
The guards at the rear gate will be distracted for 90 seconds. Hurry up and destroy the hatch.
The guards at the rear gate will be distracted for 90 seconds. Hurry up and destroy the hatch.
ACT 4 : Find the Scythe Prototype
You're in! Now find the first prototype and examine it to download its plans.
You're in! Now find the first prototype and examine it to download its plans.
ACT 5 : Find a Diversion
You're going to need a diversion to safely get out of here. Search the immediate area and look for something effective.
You're going to need a diversion to safely get out of here. Search the immediate area and look for something effective.
ACT 6 : Activate the Marauder
Find a way to activate the console and turn the Marauder on the Mutrons.
Find a way to activate the console and turn the Marauder on the Mutrons.
ACT 7 : Runaway Robot!
The cavalry has arrived! Time to get out of here. Talk to Kappa about the exit plan.
The cavalry has arrived! Time to get out of here. Talk to Kappa about the exit plan.
ACT 8 : Escape!
The final run to freedom. Follow Kappa to the evacuation point.
The final run to freedom. Follow Kappa to the evacuation point.
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