Sporistics
Ending Discourse / Analysis

By Adracman42
07/09/2011 - 19:33:45

Type: Defend adventure
Rating: 0.01 (Not rated)

Featuring...
Basic info
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Intro message:
Satisify the curator's requests, and a transport ship will be here to pick you up when you are finished.
Win message:
You beam back aboard your employer, the late Curator's, ship, to be ferried back into high orbit to where your ship is. You vow to return, someday.
Lose message:
Huh. That wasn't supposed to happen.
Acts
ACT 1 :   Arrival
Exit the vehicle and speak to the colonist on the surface.Be sure to check mission briefing on the console to your right.
ACT 2 :   Disappointment
The teleporter doesn't seem to be working, so we'll have to proceed on foot.Thankfully co-ordinates have been uploaded to your HUD, so it should be an easy trek.
ACT 3 :   Defense
If you keep the harvester intact for five minutes, the pirates should hault their assault.
ACT 4 :   Innocent until proven guilty
You'll have to find the pirate leader red-handed (pun intended) before he can be taken to court. The legal systems are quite weird around these parts.
ACT 5 :   Victory
Great! Let's head back to the colony. Our good friend the pirate wouldn't try to escape. Right?
ACT 6 :   Fire at will
No. It cannot be! We must stop the ship from escaping! If it gets to the entance to the wormhole nexus, then we'll be too late.
ACT 7 :   But that's the game we play
The ship crashed, but wait...Oh no.
ACT 8 :   Full Circle
Listen to the miners' speech. Once you get back to the colony, get aboard the ship and leave, whenever you see fit.
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