Sporistics
Ending Discourse / Analysis
By Adracman42
07/09/2011 - 19:33:45
Type: Defend adventure
Rating: 0.01 (Not rated)
Basic info
Intro message:
Satisify the curator's requests, and a transport ship will be here to pick you up when you are finished.
Satisify the curator's requests, and a transport ship will be here to pick you up when you are finished.
Win message:
You beam back aboard your employer, the late Curator's, ship, to be ferried back into high orbit to where your ship is. You vow to return, someday.
You beam back aboard your employer, the late Curator's, ship, to be ferried back into high orbit to where your ship is. You vow to return, someday.
Lose message:
Huh. That wasn't supposed to happen.
Huh. That wasn't supposed to happen.
Acts
ACT 1 : Arrival
Exit the vehicle and speak to the colonist on the surface.Be sure to check mission briefing on the console to your right.
Exit the vehicle and speak to the colonist on the surface.Be sure to check mission briefing on the console to your right.
ACT 2 : Disappointment
The teleporter doesn't seem to be working, so we'll have to proceed on foot.Thankfully co-ordinates have been uploaded to your HUD, so it should be an easy trek.
The teleporter doesn't seem to be working, so we'll have to proceed on foot.Thankfully co-ordinates have been uploaded to your HUD, so it should be an easy trek.
ACT 3 : Defense
If you keep the harvester intact for five minutes, the pirates should hault their assault.
If you keep the harvester intact for five minutes, the pirates should hault their assault.
ACT 4 : Innocent until proven guilty
You'll have to find the pirate leader red-handed (pun intended) before he can be taken to court. The legal systems are quite weird around these parts.
You'll have to find the pirate leader red-handed (pun intended) before he can be taken to court. The legal systems are quite weird around these parts.
ACT 5 : Victory
Great! Let's head back to the colony. Our good friend the pirate wouldn't try to escape. Right?
Great! Let's head back to the colony. Our good friend the pirate wouldn't try to escape. Right?
ACT 6 : Fire at will
No. It cannot be! We must stop the ship from escaping! If it gets to the entance to the wormhole nexus, then we'll be too late.
No. It cannot be! We must stop the ship from escaping! If it gets to the entance to the wormhole nexus, then we'll be too late.
ACT 7 : But that's the game we play
The ship crashed, but wait...Oh no.
The ship crashed, but wait...Oh no.
ACT 8 : Full Circle
Listen to the miners' speech. Once you get back to the colony, get aboard the ship and leave, whenever you see fit.
Listen to the miners' speech. Once you get back to the colony, get aboard the ship and leave, whenever you see fit.
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