Sporistics
Yorr's Story I~AntiYeerk Defense / Analysis

By Anisaur
07/28/2011 - 21:39:34

Type: No genre adventure
Rating: -1 (Not rated)

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Basic info
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Intro message:
You are Yorr Thon, the Galaxy's protector. You land your spacial-temporal ship in a time and place it has signalled is in danger. What will you find?
Win message:
Congratulations, you've saved the planet!
Lose message:
The Yeerks were too much for you? If they get here soon, they may revive you and turn you into a controller...nah, let's just say you died.
Acts
ACT 1 :   Landing
The LOOKer has landed on this planet. It must be in danger.
ACT 2 :   Yeerk Destruction
The Yeerks live in a pool from which they absorb ray from their Kandrona-substitute. Get past the Taxxon guards and get to the Yeerks.
ACT 3 :   Up the Hill
That hill is occupied by the Yeerk army -- Human, and Hork-Bajir controllers. And whats this? A new Taxxon/Scorpion Hybrid!?
ACT 4 :   Visser III
The Leader of the Yeerk infiltration force is on the next hill! Destroy him, and rid the galaxy of the Yeerk Empire once and for all!
ACT 5 :   Pest Control
Destroy the Visser once and for all!
ACT 6 :   Hero's March
The Visser escaped...somehow...but you've still managed to repell the Yeerks. Your sensors show a good population of free Humans and Hork-Bajir in that valley...go check it out.
ACT 7 :   The Valley
Enjoy the Valley. Wait for the Animorph to come...
ACT 8 :   Tobias
Talk to the Animorph.
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