Sporistics
Vleshail Brethren / Analysis

By binaryTAXI
08/15/2011 - 14:16:46

Type: Story adventure
Rating: 0 (Not rated)

Featuring...
Basic info
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Intro message:
"'Vleshail, a thriving home to a race of seperatist Meelintrites."'
Win message:
"'Not only will Armonch try to lure in Mlenithan, but if we do this right, we will find both brothers in one spot."'
Acts
ACT 1 :   
Now that your cloak is on, speak with Barther and Gosk about what the next task is.
ACT 2 :   
Gosk gave you the coordinates to the bar. It seems that there is no way out of this town besides the ledge, there might be a unseen way to get over.
ACT 3 :   
There's Crano. See if he found out anything.
ACT 4 :   
All Crano did was introduce you to his old investigative team. Maybe they are to tell you something.
ACT 5 :   
A friend of Weallir's? Let us hope he knows where he is.
ACT 6 :   
Finally a heading. Speak with Zebun about Armonch and then with Crano so you can get going.
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