Sporistics
GCG- Exile [Non-C+C] / Analysis

By Delta317
08/20/2011 - 01:27:34

Type: Defend adventure
Rating: 0.02 (Not rated)

Featuring...
Basic info
Avatar
Intro message:
You remember little of yesterday. A drop ship. A crash. The scorching sun and a burning metal husk. But this looks like some kind of holding pen...? Sounds like the gate is opening...
Win message:
The day's toil is done and over, but the night... has yet to begin. To be concluded.
Lose message:
And so the desert claims another...
Acts
ACT 1 :   Twinned Fates
Thick dust fills the air, leaving your throat dry and a bitter taste in your mouth. Someone must be able to tell you what's going on...
ACT 2 :   Sole Survivor
Follow your guide away from the settlement.
ACT 3 :   Standers
Take a look at that recording.
ACT 4 :   Creepers
Your party is under attack! Get back to the wreck and keep them alive!
ACT 5 :   Guidance
The hostile insectoids have retreated. For now.
ACT 6 :   The Crossing
*static* "'This is Elar, Guide's on his feet, and we're on your tail. Get over here and cover our butts while we make for the bridge!"'
ACT 7 :   Burning Bridges
You can't let the infected follow you. Destroy the bridge once you cross!
ACT 8 :   Arrival
You've finally reached your destination. Walk into the town and talk to this settlement's leader.
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