Sporistics
The Pit, Dead Silence / Analysis
By Voltgarb
12/29/2011 - 18:05:29
Type: Quest adventure
Rating: 0.01 (Not rated)
Basic info
Intro message:
Later that night....
Later that night....
Win message:
The rebels move further in. Determined to end Zekoth's madness once and for all.
The rebels move further in. Determined to end Zekoth's madness once and for all.
Lose message:
No one's ever seen Rakar or the others outside the Pit ever since...
No one's ever seen Rakar or the others outside the Pit ever since...
Acts
ACT 1 : Later that night...
A scream echoes through the caverns as the rebels struggle to calm themselves upon awakening. A guard approches from the tunnel as Rakar tries his best to listen without drawing attention...
A scream echoes through the caverns as the rebels struggle to calm themselves upon awakening. A guard approches from the tunnel as Rakar tries his best to listen without drawing attention...
ACT 2 : An opportunity...
As the vanguard moves away from the cage, his key falls to the floor...
As the vanguard moves away from the cage, his key falls to the floor...
ACT 3 : Breakout.
With the opportunity at hand, Rakar gathers his companions as they make a hasty escape...(Befriending your allies is optional. Also helps if they get stuck.)
With the opportunity at hand, Rakar gathers his companions as they make a hasty escape...(Befriending your allies is optional. Also helps if they get stuck.)
ACT 4 : Dark Secrets...
As the air, bone-chilling and ominous, flows from the door, Rakar and his companions cross through... Only to become witnesses to a horrifing event take place...
As the air, bone-chilling and ominous, flows from the door, Rakar and his companions cross through... Only to become witnesses to a horrifing event take place...
ACT 5 : Free, yet Trapped...
As the captive fighter breaks free from his restraints, he approches Rakar with a look of confusion and relief... After taking a second to regain his senses, he gives the group a slight nod.
As the captive fighter breaks free from his restraints, he approches Rakar with a look of confusion and relief... After taking a second to regain his senses, he gives the group a slight nod.
ACT 6 : Reunited.
Rakar tightens his grip on his weapon, anticipating a trap as he and the others followed the guard to Nureq's supposed prison. ( Talk to Jarun after Nureq to understand the conversation.)
Rakar tightens his grip on his weapon, anticipating a trap as he and the others followed the guard to Nureq's supposed prison. ( Talk to Jarun after Nureq to understand the conversation.)
ACT 7 : Champion's Rage.
As the stone wall behind Nureq shifts, a familiar voice calls out an attack order..."'Slay them now! While they're trapped like the vermin they are!!!"'
As the stone wall behind Nureq shifts, a familiar voice calls out an attack order..."'Slay them now! While they're trapped like the vermin they are!!!"'
ACT 8 : One loose end remains...
The zealot champion that was Ernok is no more. Upon his death, the gates behind him open to the tunnel that would bring the rebels closer to Zekoth... and Venexia.
The zealot champion that was Ernok is no more. Upon his death, the gates behind him open to the tunnel that would bring the rebels closer to Zekoth... and Venexia.
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