Sporistics
Loib's Tale- Mindblower / Analysis

By pikeman296
05/09/2013 - 20:10:23

Type: Story adventure
Rating: 0 (Not rated)

Featuring...
Basic info
Intro message:
you arrive on the planet of Letscallitbluugh (don't ask-seriously don't) a world devoted to 48-14 partying. if your information is correct, she has gone to the notorious nightclub Spurgees.
Win message:
as you head off to rescue your crew, a sudden thought strikes you. did Zairre call Nimpy the Star Crusher?
Lose message:
looks like your mind got blown out a lot more literally than I intended. i'm sure you can do it if you try again
Acts
ACT 1 :   asking nicely
Spurgees is always popular, and you are by no means the first to arrive. you may have trouble getting in. (make sure you talk to the door guard first.
ACT 2 :   I don't feel so well
some kind of gas is pumped into the sealed room! you're starting to feel odd already, get out before it gets worse!
ACT 3 :   its locked!!!!!
this is really not good, you can feel the effects worsening, and your vision is fading! oh by holy kipos....
ACT 4 :   woooo!!!
purty colours! lovely sounds! blooooood! MASKED ONE!!! MUST FIND MY SHIP! GREY SPICE!!!! HOW DID SHE KNOW MY NAME???
ACT 5 :   OHHHHHH
you find yourself standing outside the destroyed remains of spurgees. with the mother of all headachesand a new buddy. what happened?
ACT 6 :   this had to happen eventually...
this seems a slighly disproportionate response. i mean, all you did was scam them out of a multimillion sporebuck ship for a box of ash... but i doubt zairre will listen to reason. kill him
ACT 7 :   escape
you think you know what the note means. a journey to the volcano where this started is needed. but you need a lift to get there without the piratebane.there must be some ship you can use..
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