Sporistics
The Pragma / Analysis

By robinsonchids
08/18/2014 - 23:32:55

Type: Story adventure
Rating: 0.03 (Not rated)

Featuring...
Basic info
Avatar
Intro message:
Well, these are the coordinates listed in the distress signal. Let's hope this clan member has something good for you.
Win message:
The Pragma is now in the hands of tha Arbu clan. You should lay low until Pre can contact you once more, with a new plan.(For more Gundarc, sub to my Gundarc Empire Sporecast)
Lose message:
With this defeat, the Gundarc will likely never be free of the tyranny that controls their everyday life.
Acts
ACT 1 :   Answering the Call
A Gundarc Ambassador is waiting to greet you. Maybe he can point you in the direction of the clan member who requested help.
ACT 2 :   Debriefing
Pre said his brother, Les has a plan that might work.
ACT 3 :   Distractions
Look around town for some vendors. Maybe they'll have some drinks you can give to the guards to distract them from their duties.
ACT 4 :   The Plan is a Go!
With the guards out of the picture, you can talk one on one with the mayor. Maybe he can help get rid of the Pragma in daily life.
ACT 5 :   Well that Sucked!
Hurry back to Les before the mayor has you killed. You'll have to rethink your strategy.
ACT 6 :   Last Resort
Les suggested that you speak with the guardians of the Pragma, known as the Longhorns. He thinks they are your last hope for making change. Follow the path outside town and head towards them.
ACT 7 :   Conspiracy
Ok this just might work after all...wait a second...
ACT 8 :   Contingency
You've been framed! It's prabably best to bring the Pragma into safe hands with the Arbu clan. Go find Pre and figure something out that might salvage this mission.
Contact us at