Sporistics
Proving Ground / Analysis
By dustyroads1661
10/01/2014 - 21:51:13
Type: Defend adventure
Rating: -1 (Not rated)
Basic info
Intro message:
Your Captain has arrived to assist the Urhokians. They built a colony too close to Grox territory, and the Grox want it now. After weeks of fighting, the Conqrix are now coming at full force.
Your Captain has arrived to assist the Urhokians. They built a colony too close to Grox territory, and the Grox want it now. After weeks of fighting, the Conqrix are now coming at full force.
Win message:
The colony's chances of fighting off the Conqrix are much higher now, with the power generator facility safe. Mission Successful.
The colony's chances of fighting off the Conqrix are much higher now, with the power generator facility safe. Mission Successful.
Lose message:
Without power, the colony has a minimum chance of succeeding in fighting off the Conqrix invasion. Mission failed.
Without power, the colony has a minimum chance of succeeding in fighting off the Conqrix invasion. Mission failed.
Acts
ACT 1 : Mission: Hold the Fort
The Conqrix is having a full-blown invasion on Astedor, and they're launching every single thing they've got. Hold them off of the colony's power generator facility until they're all gone.
The Conqrix is having a full-blown invasion on Astedor, and they're launching every single thing they've got. Hold them off of the colony's power generator facility until they're all gone.
ACT 2 : For Starters
An escort ship has arrived and dropped off a group of troopers. This should be easy.
An escort ship has arrived and dropped off a group of troopers. This should be easy.
ACT 3 : Now Comes the Real Challenge
The Motherships have sent down drop-pods containing Troopers and Gladiators, and others with Stalkers and DynaMites. Take them out.
The Motherships have sent down drop-pods containing Troopers and Gladiators, and others with Stalkers and DynaMites. Take them out.
ACT 4 : Re-enforcements
A Conqrix submarine has arrived at the shore, and appears to be carrying Walkers.
A Conqrix submarine has arrived at the shore, and appears to be carrying Walkers.
ACT 5 : Tanks for the Memories
Walkers are coming to blow apart the generator. Your weapons can destroy them, but grenades that can be found lying around will really do the trick.
Walkers are coming to blow apart the generator. Your weapons can destroy them, but grenades that can be found lying around will really do the trick.
ACT 6 : The Ultimate Ground Unit
The sound of death itself is filling the area... prepare yourself for a truly massive battle...
The sound of death itself is filling the area... prepare yourself for a truly massive battle...
ACT 7 : The Annihalix has Landed
Do whatever you can to take out the Annihalix, because it can cause a lot of damage to the power generator. Luckily, a Battle Bot is going to arrive shortly. Hold it off until it arrives.
Do whatever you can to take out the Annihalix, because it can cause a lot of damage to the power generator. Luckily, a Battle Bot is going to arrive shortly. Hold it off until it arrives.
ACT 8 : The Fight is Over
The invasion has ended, and you emerge victorious. Return the the clone machine to rest.
The invasion has ended, and you emerge victorious. Return the the clone machine to rest.
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