Sporistics
Rusthome / Analysis

By Jat371
09/18/2017 - 02:10:43

Type: Explore adventure
Rating: 0.04 (Not rated)

Featuring...
Basic info
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Intro message:
Your craft touches down at an airpad tucked in between the towering walls of Evpasi Valley. It's been years since you breathed the sandy airs of home. You hope your offering is enough.
Win message:
They say a day on Rusthome is worth 1000 elsewhere. As the radiant sands retreat into the distance, you tighten your grip on the controls, hoping to visit again before you join your ancestors.
Lose message:
I suppose even Rusthome has unexpected dangers.
Acts
ACT 1 :   Sands of Home
You've arrived at the sacred birthplace of all Nalstros, Rusthome. Speak with the Overseer to ensure everything is in order.
ACT 2 :   Altiniya Bazaar
It would be wise to check the Bazaar first. Your memory is hazy but it's likely a straightforward walk from the airpads and down the cliffside above the watering hole.
ACT 3 :   Sights of the Upper Valley
There are two areas of interest in Upper Evpasi, the Raidhub and the brickworks. You can find the Brickworks by turning right at the fork in the ascent.
ACT 4 :   Sights of the Upper Valley
Retrace your steps to find the way over to the Raidhub. The dome should be hard to miss.
ACT 5 :   Hall of the Ancestors
It's only appropriate that you visit the Hall of the Ancestors to pay your respects. You remember it's just beyond the Raidhub and to the left of the fork in the valley.
ACT 6 :   Sanctuary of Old Lies
The conversation reminded you of one more location from your youth. It was a grove on the opposite side of the fork that almost no one ever visited.
ACT 7 :   Alone Together
You sense the presence of another person before you even turn around.
ACT 8 :   The Day Sets
Reflecting on the past has taken a greater toll on you than you might've expected. Return to your ship to relax. There should be a shortcut near the Hall of Ancestors.
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