Sporistics
Mercenary Blues / Analysis

By Aardvark123
09/03/2020 - 19:56:21

Type: Defend adventure
Rating: -2.5 (Bad)

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Basic info
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Intro message:
Avraskors generally love violence, so this isn't going to be easy. Still, they're easier to deal with than Salainors...
Win message:
Thanks to you, the Giantank and the hundred-strong Elmarae army, the colony is safe once more! I hope you won't ever forget the damage a single Salainor can cause.
Lose message:
The colony is doomed, unless the hundred-strong Elmarae army manages to get its act together sharpish...
Acts
ACT 1 :   The Start
So then, this is the colony. It's clearly been having a hard time; best find out what's going on as soon as possible.
ACT 2 :   The Mercenaries
That pass wasn't exactly "'hidden"'. It worked, though.
ACT 3 :   Gateular Smashage
There's no way the gate can repel firepower of that magnitide! Quick, do something!
ACT 4 :   ...Well, Then
Best leave this to the song-carts, I think.
ACT 5 :   So, What is to be Done?
This mission has taken quite a term for the dramatic. Hopefully the commander will have a plan.
ACT 6 :   The Battle Begins
The mercenaries have finally got their act together and are pouring in! Elmeraes are decent in a fight, but they could use your help. Protect the city until the Giantank is ready for battle.
ACT 7 :   Turning the Tide
The very ground beneath your feet trembles before the Giantank, and not a moment too soon. Now we can take the fight to the mercenaries, although we may have to widen the gate a little.
ACT 8 :   Victory
You did it! The battle is won!
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