Sporistics
MonsterQuest Witching Hour / Analysis
By BurninatingFreez
10/31/2022 - 06:01:23
Type: Quest adventure
Rating: 1.19 (Not rated)
Basic info
Intro message:
On your way to the Halloween party, you stop for gas and supplies at a rather creepy convenience store.
On your way to the Halloween party, you stop for gas and supplies at a rather creepy convenience store.
Win message:
You survived the night, and survived the curse. At least it looks that way. You've earned the night off.
You survived the night, and survived the curse. At least it looks that way. You've earned the night off.
Lose message:
So glad you can join us. We are many.
So glad you can join us. We are many.
Acts
ACT 1 : Road Trip
Lost somewhere in rural Arizona. You take a mandatory stop for gas.
Lost somewhere in rural Arizona. You take a mandatory stop for gas.
ACT 2 : Yikes...Anyway
That was odd. Time to square up with the clerk and peace out.
That was odd. Time to square up with the clerk and peace out.
ACT 3 : Party Up
It's a party, so go mingle. Tuffy is the host, so talking to him is a good start. Then, enjoy the party and talk to other guests.
It's a party, so go mingle. Tuffy is the host, so talking to him is a good start. Then, enjoy the party and talk to other guests.
ACT 4 : Beer Run
The beer is running low. Head inside and grab some more so the party can continue.
The beer is running low. Head inside and grab some more so the party can continue.
ACT 5 : It Begins
Head outside and check on your friends.
Head outside and check on your friends.
ACT 6 : We All Float
There's only one way forward. And that is through the sea of floating humanoids. Good luck.
There's only one way forward. And that is through the sea of floating humanoids. Good luck.
ACT 7 : Choose Wisely
The doomsday signal of Country Roads. Some call him a warning, some call him the perpetrator. Appears before a great tragedy, and vanishes shortly after. Go defeat the cryptid that fits.
The doomsday signal of Country Roads. Some call him a warning, some call him the perpetrator. Appears before a great tragedy, and vanishes shortly after. Go defeat the cryptid that fits.
ACT 8 : Close Call
Looks like you were successful. Head back to the party and talk to the Explorer when you're ready to close the investigation.
Looks like you were successful. Head back to the party and talk to the Explorer when you're ready to close the investigation.
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