Sporistics
Fall of the Phoenix - Part 8 / Analysis

By Lime_Slime64
06/06/2026 - 21:55:23

Type: Story adventure
Rating: 2.14 (Good)

Featuring...
Basic info
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Intro message:
In which the heroes must save the city of Urbanna from destruction.
Win message:
And so, our heroes stopped the Metal Overlord and Metal Lord from summoning the Twin Sister Behemoths. But there was still work to be done...
Lose message:
But our heroes would not accept this defeat, and they tried again...
Acts
ACT 1 :   Chaos Ensues
Fizz and Lime: What was that?!
ACT 2 :   Crisis Time
Accustomed to constant siege, Urbanna's citizens are known for fleeing at the first sign of danger. Only the city guards remain and fight, as they are well trained in combat.
ACT 3 :   Lord and Overlord
Curiously, the Overlords seem to follow a slightly different elemental system than modern day Aurophia, featuring Metal as one of the dominant elements. (Please do in order.)
ACT 4 :   Day of Rekconnin
It is not known how Lords come to be decided upon. Some records suggest that the Overlords call to them, while others seem to have the title passed down to them through the Ages.
ACT 5 :   It's Always The Evil Amulet
All that is known is that the source of a Lord's power, and indeed an Overlord's power, lies within the elemental amulet the Lord bears.
ACT 6 :   Keep Away
Fizz, thinking: Playing keep away isn't exactly my idea of an epic boss battle...
ACT 7 :   
Fizz, thinking: Eh, whatever. Smashy smashy!
ACT 8 :   And So The Day Was Saved
Without a sustained source of elemental power, an Overlord quickly goes inert. In turn, the power they channel back into the Lords is lost as well. (Please do in order.)
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