Sporistics
We mite have a problem / Analysis
By Verdia70
06/30/2009 - 01:06:37
Type: Quest adventure
Rating: 0.12 (Not rated)
Basic info
Intro message:
Find the orgin of the distress call....
Find the orgin of the distress call....
Win message:
You did it....you stopped the mad scientist Dr. Emyfin from escaping with the Darelium crystal!! You have saved the galaxy!!!
You did it....you stopped the mad scientist Dr. Emyfin from escaping with the Darelium crystal!! You have saved the galaxy!!!
Acts
ACT 1 : The Rescue
You beam down to the source of the distress call. Talk to Dr. Emfryin
You beam down to the source of the distress call. Talk to Dr. Emfryin
ACT 2 : Wasted trip.....
You arrive at the research facility to shrill scream........sounds like someone is in trouble you better investigate quickly before its to late!!!
You arrive at the research facility to shrill scream........sounds like someone is in trouble you better investigate quickly before its to late!!!
ACT 3 : I come in peace......seriously
Brute force has failed...head to the Randemos tribe on a diplomatic mission to retrieve the darelium.
Brute force has failed...head to the Randemos tribe on a diplomatic mission to retrieve the darelium.
ACT 4 : The home stretch......
You did it!! You have defeated the mighty Krull!! Now retrieve the darelium crystal and return to Dr Emyfrin for your reward!!!
You did it!! You have defeated the mighty Krull!! Now retrieve the darelium crystal and return to Dr Emyfrin for your reward!!!
ACT 5 : Something seems fishy.....
You return to Dr Emyfrin with the darelium, he seems overly eager to take it off your hands...something does not feel right.
You return to Dr Emyfrin with the darelium, he seems overly eager to take it off your hands...something does not feel right.
ACT 6 : More then meets the eye.....
What's this??? All part of his sinister plan?? Show this fool you are not the captain to be played with....
What's this??? All part of his sinister plan?? Show this fool you are not the captain to be played with....
ACT 7 : Two...make that one to beam up.
With Dr Emyfrin defeated....theres nothing left to do here. Use the radio to summon your ship
With Dr Emyfrin defeated....theres nothing left to do here. Use the radio to summon your ship
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