Sporistics
Remembrance I / Analysis

By flumpytripod
01/10/2012 - 21:09:48

Type: Story adventure
Rating: 0.01 (Not rated)

Featuring...
Basic info
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Intro message:
You've just awoken in a field of grass. You can't remember anything that has happened before you awoke.
Win message:
The Villagers must find a new home and you must find a way to destroy Tearbore's son. Find out what happens next time.
Lose message:
You failed. I'm disappointed in you.
Acts
ACT 1 :   Grass Patch
This patch of grass is calm and soothing. There are butterflies fluttering about and Grasslings scuttling through the underbrush, but you feel as though you are being watched...
ACT 2 :   The Doctor
Herbo seems very shy but you trust that he knowns where a doctor is so you follow him into small forest...
ACT 3 :   Aartheef Attack
As you leave the Hospital you see Herbo! He seems to be frightened by something. Why did he leave the grass patch?
ACT 4 :   The Cave
It appears that the Aartheef escaped from the cave they were imprisoned in. Mayor Bouldur leads you and Herbo into the forest...
ACT 5 :   The Dark
The cave is dark, steamy, warm and uncomfortable. You begin the perspire due to the humidity. Little creatures screech all around you. Mayor Bouldur leads you through the dark cavern...
ACT 6 :   Attack
The Aartheef swarm over you, biting scratching your body. You must fight back. Meanwhile, Tearbore's son enters the cave and attacks the Mayor.
ACT 7 :   Too Much Power
Tearbore's son is too powerful. The Mayor shouts to you as he fights for his life against Tearbore's son...
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